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Why did I paint Marvin the colors I did? Why didn't I make his head bigger ... etc etc..

There is a thread on the Polycount Forums where I originally announced Marvin the Martian for Quake 3 Arena. Therein is some discussion about the choices I made on how to model him and paint him if you are curious about the choices I made.

What are all the skins that come with this model?

Marvin comes with 10 skins!

I love these skins, are you going to make more?

Yes I have plans to release a skinpack for Marvin - I didn't get to do all the skins I wanted to do!

I have a great idea for a Marvin skin can I make one?

Yes you can skin Marvin if you like you'll need two things:

Are you going to make any other WB characters like Gossamer, K-9, etc ...?

No sorry, I have no plans on making any other WB characters at this time.

Where can I learn more about your creative process and tools you used to make this model?

First you may wish to read the 'readme' file that came with this model to give you a background and overview along with a few technical details:

Have you made any other models?

Not yet :).

Who am I?

Very briefly  - I am an amateur artist - hopefully professional some day.  I have been modifying games since 1995 when I worked with custom maps, sprites, sounds and textures for DOOM/DOOM II. I then went on to make the "Quake Skins Tutorial" which was hosted on PlanetQuake. Now a couple of years later I have developed my skills into 3d modeling and animation ... look for new and interesting projects from me some time in the future!



 
 


All the artwork on this page was created by Carl Kidwell (melkior@studio-erebus.com) 2001 and is copyrighted.

Marvin the Martian is the registered trademark of WarnerBrothers.
Quake 3 Arena is the registered trademark of id Software.