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Chapter4: Utilization
of the Throttle and Rudder
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The throttle is perhaps the most extremely useful
control in Red Baron. Yet it is as well one of the least used! I
feel so strongly about this I am dedicating most of this entire chapter
to the throttle!
There are many different situations where you will want to lower or raise
your throttle setting. First though it is important to make sure you can
use it during a game. If you are a serious Red Baron player you should
have some sort of joystick. A joystick will improve most players
performance by a factor of 10. Its simply designed to let you fly more
easily. The mouse and the keypad are not.
Assuming you have a stick, its pretty clear that one hand will be on that
for the entirety of the game. The other hand for most pilots will
use one finger, perhaps two, on the Rudder keys. If you rest your
pointer finger on the right Rudder key (the "." or ">" key) you can
pivot your middle finger to the top row of the keyboard, and
it should pretty naturally hit somewhere about the 9. The smaller fingers
will easily hit lower throttle numbers. The importance of "naturally" hitting
that throttle selection is that you don't really want to spend a lot of
time looking at the keyboard! You really need to be paying attention
to the screen.
You should practice flying like this, letting your hand learn the position
of the numbers, and just like when you learn to type you should not look
at the keys! Listen to the engine, let it tell you what speed you just
hit! The engine is your feedback for the throttle. It will tell you
when you are going to stall, or when you are going really fast. You don't
even need to look at the speedometer to know if you are going fast or slow.
(Its still a good idea to be aware of what speed you are at, as some planes
will have their wings rip off at excessive speeds.)
Now its time for some specific uses of the throttle. First, it is very
important to impress upon you that control is the importance
of the throttle. You want to control your plane. The basic control of
your plane is done with the stick, which controls the pitch and the roll
of the plane. The secondary control is the rudder. The rudder will help
you control Yaw. Yaw helps tighten turns, or in planes like the Dr.I it
can be the source of the turn by itself.
The throttle is the third control.
"Okay" you say, "so the throttle makes the plane go faster and slower,
so what?" Were you aware that you can turn faster sometimes if you go slower?
Yes, that's right, you can turn faster by going slower in the right situation.
In a tight turning battle, when you use the Low Yo-Yo you cut throttle
as you dip across the circle. Do you know WHY? Its because if you
didn't the full speed of the plane would cause to you pull across the circle,
instead of cutting a small scoop out of it. Cutting the throttle allows
your plane to drop its nose inside the circle, and then bringing it back
up allows you to maintain your course behind the enemy.
When doing the High Yo-Yo it is also important to cut the throttle. At
the high part of the turn you cut the throttle so the nose will drop back
towards the enemy. If you kept the throttle constant you would extend the
turn into a long arc, and probably take so long it would let
the enemy come around and get in a shot at you!
Triplanes are very heavy planes. For the most part they will usually fly
at maximum throttle. One method of countering a triplane's turning power
is to fly slower. The triplane will be flying so quickly that it may not
be able to get in a good shot because of the closing rate. Also at that
high a speed the Dr.I is so responsive that tiny movements of the stick
result in large movements of the plane, making it hard to fly steadily
and aim. (If the triplane slows down too much, he is likely to stall, will
probably lose altitude, and will be in most cases an easier target.)
If you fly slowly against a triplane you will usually be very steady, and
be able to get in some very nice shots. The triplane may very well
overshoot his aim on you.( by flying slowly vs. a triplane, depending on
which plane you are in, I mean somewhere between 6-8 on the throttle) Naturally
you should be careful when flying slowly vs. a triplane, against an expert
opponent this will not do you much good, or worse it may get you a backside
full of lead!
It is important, though, in any situation to vary the throttle. The
reasons for this are:
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Varying your throttle will cause the buffered positions of your plane that
your enemy receives to be more likely to be incorrect. This can result
in a light level warp in your favor.
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Flying at a constant speed it becomes easier for a good pilot to
get on your six. Whereas when you vary he has to be constantly aware of
how fast you are going or he may either overshoot you, or fly so slow he
becomes a sitting duck.
Have you ever been flying along, and seen an enemy directly ahead and below
you? Did you then nose the plane down? What probably happened was that
you didn't cut the throttle. Maintaining full throttle and in a dive you
went so fast you really didn't get in much of a shot, because you were
closing so fast. The solution is simply cut the throttle enough to drop
the nose. This will keep you from overshooting him, and give you time to
nail him. (Naturally you should keep enough throttle that you still
have control of the plane.)
Sometimes when in a very weak plane (structurally) like the Fokker DVIII
when you find it necessary to dive steeply you will have to cut the throttle,
probably all the way down to 1. When this happens you'll notice you lose
almost half of the control of your plane. Even though you may still be
going quickly due to the fact you are diving, your plane will react more
slowly, especially if you go into a steep turn. Your choice here is to
decide how quickly you have to make it to point X. Say for example you
shot down your opponent and you want to dive on him as he is taking
off, getting in some nice clean shots. If you dive too quickly, obviously
you will rip the wings off. If you dive too slowly he'll be off the ground,
and ready to tangle, taking away a large part of your advantage. Use your
judgement, use the throttle!
The rudders are also very important to control your plane in Red
Baron. Recently I've been finding that some pilots don't use the rudders
at all! In some cases they are good pilots, in some cases.. not so good.
But I think that learning to use the rudders will improve any pilot due
to their effectiveness.
First you should be aware that the rudder keys are the comma and period
keys. I like to look at them as the "<" and ">" keys although
these functions are not available unless you press the SHIFT button, simply
because they show the direction that the rudder is being applied in!
What does the rudder do? It controls the YAW! What is YAW? Yaw is the rotation
of the aircraft on the horizontal plane. For example; lay a pencil on your
desk, now turn the point to the left. That is what the rudder does! The
rudder is another way to help you turn.
The rudder is usually best applied in the same direction you are turning.
This will probably result in a tighter turn.
Occasionally you will find that applying opposite rudder in a Yo-Yo,
or even Immelman type of turn (depending on what plane you are in)
will help whip your plane around "-" <-- that much faster!
Sometimes that small amount could make the difference between making
a shot or not. So if the importance of using the rudder still avoids
you, all I can say is good luck vs. the
On to Chapter5: Often asked questions and general
info.
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